A list of the current and evolving house rules
End of Session Questions - for gaining XP
Quests - motivation to seek things out for your character.
Fish Food Die v1.0 - a die to roll to see if you have those random little things there isn't a shop price listed for.
Conversations over share meals - a way to get to know characters and players to earn XP.
Magic Mishaps - anytime a 1 is rolled on a magic based Willpower expenditure
Fellows - a version of hirelings and a way for your character to retire.
Tempered Legacy Items - Forbidden Lands rules for stuff that carries the regrets of past owners.
Awakening-Your-Gear - how to improve your gear to gain gear dice.